Physics-based climate simulation
Climate Simulator
A high-performance, infinite-resolution climate simulation engine. Procedurally generates realistic terrain and simulates physics-based climate dynamics, including sun, temperature, wind, pressure, and water. Numba-accelerated and parallelized, it simulates 60 hours of climate in just one second.
Simulation explorer
Explore the climate fields
From terrain to climate
It uses the diamond-square algorithm to generate a 2.5D world terrain, then combines interpolation and high-frequency noise to continuously refine the landscape at arbitrary levels of detail.
Given a latitude and longitude, realistic climate data is used to initialize local atmospheric conditions and solar input. The simulation models the flow of energy from the Sun through the atmosphere and across the terrain, allowing wind and weather patterns to emerge naturally from the underlying physics.
The simulation is designed for high performance, reaching around 60 hours of simulated climate per second on a 256x256 grid.